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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 | 6x 3x 3x 3x 3x 3x 3x 3x 3x 235x 3x 3x 3x 3x 450x 3x 3x 3x | export function getXMLmodel(vertices: string[], triangles: string[]): string {
const modelHeader = _getXMLModelHeader()
const verticesString = _getXMLModelVertices(vertices)
const trianglesString = _getXMLModelTriangles(triangles)
const modelFooter = _getXMLModelFooter()
return modelHeader + verticesString + trianglesString + modelFooter
}
function _getXMLModelHeader(): string {
return `<?xml version="1.0" encoding="UTF-8"?>
<model unit="millimeter" xml:lang="en-US" xmlns="http://schemas.microsoft.com/3dmanufacturing/core/2015/02" xmlns:slic3rpe="http://schemas.slic3r.org/3mf/2017/06">
<metadata name="Application">PrusaSlicer-2.7.2</metadata>
<resources>
<object id="1" type="model">
<mesh>
`
}
function _getXMLModelVertices(vertices: string[]): string {
let verticesString = ` <vertices>\n`
for (const vertex of vertices) {
verticesString += ` ${vertex}\n`
}
verticesString += ` </vertices>\n`
return verticesString
}
function _getXMLModelTriangles(triangles: string[]): string {
let trianglesString = ` <triangles>\n`
for (const triangle of triangles) {
trianglesString += ` ${triangle}\n`
}
trianglesString += ` </triangles>\n`
return trianglesString
}
function _getXMLModelFooter(): string {
return ` </mesh>
</object>
</resources>
<build> <item objectid="1"/> </build>
</model>
`
}
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