Press n or j to go to the next uncovered block, b, p or k for the previous block.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 | 49x 49x 49x 49x 49x 49x 49x 49x 49x 49x 49x 49x 49x 49x 49x 49x 185x 185x 185x 185x 185x 185x 185x 185x 185x 185x 185x 185x 152x 152x 185x 185x 185x 185x 185x 185x 185x 185x 185x 185x 185x 185x 185x 185x 185x 185x 183x 5x 5x 5x 3x 2x 2x 1x 1x 1x 1x 1x 1x 1x 2x 72x 6x 6x 6x 6x 2x 2x 2x 2x 2x 1x 1x 1x 3x 74x 2x 2x 2x 2x 3x 3x 3x 3x 3x 3x 3x 5x 5x 5x 2x 5x 5x 5x 5x 5x 5x 5x 5x 5x 5x 5x 5x 3x 3x 11x 3x 3x 3x 3x 3x 7x 6x 6x 9x 9x 9x 9x 9x 9x 3x 3x 1x 2x 42x 9x 21x 21x 21x 21x 21x 2x 19x 5x 5x 5x 5x 5x 5x 11x 6x 6x 6x 6x 6x 6x 5x 2x 2x 2x 3x 3x 3x 2x 2x 2x 3x 3x 3x 25x 1x 24x 24x 24x 24x 185x 185x 185x 185x 185x 185x 185x 185x 5x 5x 5x 5x 5x 5x 5x 5x 87x 101x 29x 114x 3x | import { AmbientLight, Box3, BufferGeometry, DirectionalLight, Group, Line, Material, Object3D, Raycaster, Scene, Vector3 } from "three" import { CodeMapMesh } from "../rendering/codeMapMesh" import { CodeMapBuilding } from "../rendering/codeMapBuilding" import { CcState, CodeMapNode, LayoutAlgorithm, Node } from "../../../codeCharta.model" import { hierarchy } from "d3-hierarchy" import { ColorConverter } from "../../../util/color/colorConverter" import { FloorLabelDrawer } from "./floorLabels/floorLabelDrawer" import { setSelectedBuildingId } from "../../../state/store/appStatus/selectedBuildingId/selectedBuildingId.actions" import { idToNodeSelector } from "../../../state/selectors/accumulatedData/idToNode.selector" import { IdToBuildingService } from "../../../services/idToBuilding/idToBuilding.service" import { mapColorsSelector } from "../../../state/store/appSettings/mapColors/mapColors.selector" import { ThreeRendererService } from "./threeRenderer.service" import { Injectable, OnDestroy } from "@angular/core" import { defaultMapColors } from "../../../state/store/appSettings/mapColors/mapColors.reducer" import { treeMapSize } from "../../../util/algorithm/treeMapLayout/treeMapHelper" import { EventEmitter } from "../../../util/EventEmitter" import { State, Store } from "@ngrx/store" type BuildingSelectedEvents = { onBuildingSelected: (data: { building: CodeMapBuilding }) => void onBuildingDeselected: () => void } @Injectable({ providedIn: "root" }) export class ThreeSceneService implements OnDestroy { scene: Scene labels: Group floorLabelPlanes: Group edgeArrows: Group mapGeometry: Group private readonly lights: Group private mapMesh: CodeMapMesh private eventEmitter = new EventEmitter<BuildingSelectedEvents>() private floorLabelDrawer private selected: CodeMapBuilding = null private highlighted: CodeMapBuilding[] = [] private constantHighlight: Map<number, CodeMapBuilding> = new Map() private folderLabelColorHighlighted = ColorConverter.convertHexToNumber("#FFFFFF") private folderLabelColorNotHighlighted = ColorConverter.convertHexToNumber("#7A7777") private folderLabelColorSelected: string private numberSelectionColor: number private rayPoint = new Vector3(0, 0, 0) private normedTransformVector = new Vector3(0, 0, 0) private highlightedLabel = null private highlightedLineIndex = -1 private highlightedLine = null private subscription = this.store.select(mapColorsSelector).subscribe(mapColors => { this.folderLabelColorSelected = mapColors.selected this.numberSelectionColor = ColorConverter.convertHexToNumber(this.folderLabelColorSelected) }) constructor( private store: Store<CcState>, private state: State<CcState>, private idToBuilding: IdToBuildingService, private threeRendererService: ThreeRendererService ) { this.scene = new Scene() this.mapGeometry = new Group() this.lights = new Group() this.labels = new Group() this.floorLabelPlanes = new Group() this.edgeArrows = new Group() this.initLights() this.scene.add(this.mapGeometry) this.scene.add(this.edgeArrows) this.scene.add(this.labels) this.scene.add(this.lights) this.scene.add(this.floorLabelPlanes) } ngOnDestroy(): void { this.subscription.unsubscribe() } private initFloorLabels(nodes: Node[]) { this.floorLabelPlanes.clear() const { layoutAlgorithm, enableFloorLabels } = this.state.getValue().appSettings if (layoutAlgorithm !== LayoutAlgorithm.SquarifiedTreeMap || !enableFloorLabels) { return } const rootNode = this.getRootNode(nodes) if (!rootNode) { return } const scaling = this.state.getValue().appSettings.scaling const experimentalFeaturesEnabled = this.state.getValue().appSettings.experimentalFeaturesEnabled const scalingVector = new Vector3(scaling.x, scaling.y, scaling.z) this.floorLabelDrawer = new FloorLabelDrawer( this.mapMesh.getNodes(), rootNode, treeMapSize, scalingVector, experimentalFeaturesEnabled ) const floorLabels = this.floorLabelDrawer.draw(this.state.getValue()) Iif (floorLabels.length > 0) { this.floorLabelPlanes.add(...floorLabels) this.scene.add(this.floorLabelPlanes) } } private getRootNode(nodes: Node[]) { return nodes.find(node => node.id === 0) } getConstantHighlight() { return this.constantHighlight } highlightBuildings() { const state = this.state.getValue() as CcState this.getMapMesh().highlightBuilding(this.highlighted, this.selected, state, this.constantHighlight) Iif (this.mapGeometry.children[0]) { this.highlightMaterial(this.mapGeometry.children[0]["material"]) } this.threeRendererService.render() } private selectMaterial(materials: Material[]) { const selectedMaterial = materials.find(({ userData }) => userData.id === this.selected.node.id) selectedMaterial?.["color"].setHex(this.numberSelectionColor) } private resetMaterial(materials: Material[]) { const selectedID = this.selected ? this.selected.node.id : -1 for (const material of materials) { const materialNodeId = material.userData.id Iif (materialNodeId !== selectedID) { material["color"]?.setHex(this.folderLabelColorHighlighted) } } } scaleHeight() { const scale = this.state.getValue().appSettings.scaling this.floorLabelDrawer?.translatePlaneCanvases(scale) this.mapGeometry.scale.set(scale.x, scale.y, scale.z) this.mapGeometry.position.set(-treeMapSize * scale.x, 0, -treeMapSize * scale.z) this.mapMesh.setScale(scale) } private highlightMaterial(materials: Material[]) { const highlightedNodeIds = new Set(this.highlighted.map(({ node }) => node.id)) const constantHighlightedNodes = new Set<number>() for (const { node } of this.constantHighlight.values()) { constantHighlightedNodes.add(node.id) } for (const material of materials) { const materialNodeId = material.userData.id if (this.selected && materialNodeId === this.selected.node.id) { material["color"].setHex(this.numberSelectionColor) } else if (highlightedNodeIds.has(materialNodeId) || constantHighlightedNodes.has(materialNodeId)) { material["color"].setHex(this.folderLabelColorHighlighted) } else { material["color"]?.setHex(this.folderLabelColorNotHighlighted) } } } highlightSingleBuilding(building: CodeMapBuilding) { this.highlighted = [] this.addBuildingToHighlightingList(building) this.highlightBuildings() } addBuildingToHighlightingList(building: CodeMapBuilding) { this.highlighted.push(building) } clearHoverHighlight() { this.highlighted = [] this.highlightBuildings() } clearHighlight() { if (this.getMapMesh()) { this.getMapMesh().clearHighlight(this.selected) this.highlighted = [] this.constantHighlight.clear() Iif (this.mapGeometry.children[0]) { this.resetMaterial(this.mapGeometry.children[0]["material"]) } } } selectBuilding(building: CodeMapBuilding) { // TODO: This check shouldn't be necessary. When investing into model we should investigate why and remove the need. if (building.id !== this.selected?.id) { this.store.dispatch(setSelectedBuildingId({ value: building.node.id })) } this.getMapMesh().selectBuilding(building, this.folderLabelColorSelected) this.selected = building this.highlightBuildings() this.eventEmitter.emit("onBuildingSelected", { building: this.selected }) Iif (this.mapGeometry.children[0]) { this.selectMaterial(this.mapGeometry.children[0]["material"]) } } animateLabel(hoveredLabel: Object3D, raycaster: Raycaster, labels: Object3D[]) { if (hoveredLabel !== null && raycaster !== null) { this.resetLabel() if (hoveredLabel["material"]) { hoveredLabel["material"].opacity = 1 } this.highlightedLineIndex = this.getHoveredLabelLineIndex(labels, hoveredLabel) this.highlightedLine = labels[this.highlightedLineIndex] this.rayPoint = new Vector3() this.rayPoint.subVectors(raycaster.ray.origin, hoveredLabel.position) const norm = Math.sqrt(this.rayPoint.x ** 2 + this.rayPoint.y ** 2 + this.rayPoint.z ** 2) this.normedTransformVector = new Vector3(this.rayPoint.x / norm, this.rayPoint.y / norm, this.rayPoint.z / norm) const cameraPoint = raycaster.ray.origin const maxDistance = this.calculateMaxDistance(hoveredLabel, labels, cameraPoint) this.normedTransformVector.multiplyScalar(maxDistance) hoveredLabel.position.add(this.normedTransformVector) this.toggleLineAnimation(hoveredLabel) this.highlightedLabel = hoveredLabel } } resetLineHighlight() { this.highlightedLineIndex = -1 this.highlightedLine = null } resetLabel() { if (this.highlightedLabel !== null) { this.highlightedLabel.position.sub(this.normedTransformVector) this.highlightedLabel.material.opacity = defaultMapColors.labelColorAndAlpha.alpha if (this.highlightedLine) { this.toggleLineAnimation(this.highlightedLabel) } this.highlightedLabel = null } } getHoveredLabelLineIndex(labels: Object3D[], label: Object3D) { const index = labels.findIndex(({ uuid }) => uuid === label.uuid) if (index >= 0) { return index + 1 } } toggleLineAnimation(hoveredLabel: Object3D) { const endPoint = new Vector3(hoveredLabel.position.x, hoveredLabel.position.y, hoveredLabel.position.z) const pointsBufferGeometry = this.highlightedLine.geometry as BufferGeometry const pointsArray = [...pointsBufferGeometry.attributes.position.array] const geometry = new BufferGeometry().setFromPoints([new Vector3(pointsArray[0], pointsArray[1], pointsArray[2]), endPoint]) const newLineForHighlightedLabel = new Line(geometry, this.highlightedLine.material) this.labels.children.splice(this.highlightedLineIndex, 1, newLineForHighlightedLabel) } getLabelForHoveredNode(hoveredBuilding: CodeMapBuilding, labels: Object3D[]) { // 2-step: the labels array consists of alternating label and the corresponding label antennae for (let counter = 0; counter < labels?.length; counter += 2) { if (labels[counter].userData.node === hoveredBuilding.node) { return labels[counter] } } return null } private isOverlapping(a: Box3, b: Box3, dimension: string) { return Number(a.max[dimension] >= b.min[dimension] && b.max[dimension] >= a.min[dimension]) } private getIntersectionDistanceFunction(bboxHoveredLabel: Box3, bboxObstructingLabel: Box3) { return (distance: number) => { const normedVector = this.normedTransformVector.clone() normedVector.multiplyScalar(distance) bboxHoveredLabel.translate(normedVector) const count = this.isOverlapping(bboxObstructingLabel, bboxHoveredLabel, "x") + this.isOverlapping(bboxObstructingLabel, bboxHoveredLabel, "y") if (count === 2 || (count === 1 && this.isOverlapping(bboxObstructingLabel, bboxHoveredLabel, "z"))) { return distance } return 0 } } private calculateMaxDistance(hoveredLabel: Object3D, labels: Object3D[], cameraPoint: Vector3) { const bboxHoveredLabel = new Box3().setFromObject(hoveredLabel) const centerPoint = new Vector3() bboxHoveredLabel.getCenter(centerPoint) const distanceLabelCenterToCamera = cameraPoint.distanceTo(centerPoint) let maxDistance = distanceLabelCenterToCamera / 20 for (let counter = 0; counter < labels.length; counter += 2) { // Creates a nice small highlighting for hovered, unobstructed // labels, empirically gathered value. if (labels[counter] !== hoveredLabel) { const bboxHoveredLabelWorkingCopy = bboxHoveredLabel.clone() const bboxObstructingLabel = new Box3().setFromObject(labels[counter]) const centerPoint2 = new Vector3() bboxObstructingLabel.getCenter(centerPoint2) const calculateIntersectionDistance = this.getIntersectionDistanceFunction( bboxHoveredLabelWorkingCopy, bboxObstructingLabel ) maxDistance = Math.max( calculateIntersectionDistance(distanceLabelCenterToCamera - cameraPoint.distanceTo(centerPoint2)), calculateIntersectionDistance(distanceLabelCenterToCamera - cameraPoint.distanceTo(bboxObstructingLabel.max)), calculateIntersectionDistance(distanceLabelCenterToCamera - cameraPoint.distanceTo(bboxObstructingLabel.min)), maxDistance ) } } return maxDistance } addNodeAndChildrenToConstantHighlight(codeMapNode: Pick<CodeMapNode, "id">) { const idToNode = idToNodeSelector(this.state.getValue()) const codeMapBuilding = idToNode.get(codeMapNode.id) for (const { data } of hierarchy(codeMapBuilding)) { const building = this.idToBuilding.get(data.id) if (building) { this.constantHighlight.set(building.id, building) } } } removeNodeAndChildrenFromConstantHighlight(codeMapNode: Pick<CodeMapNode, "id">) { const idToNode = idToNodeSelector(this.state.getValue()) const codeMapBuilding = idToNode.get(codeMapNode.id) for (const { data } of hierarchy(codeMapBuilding)) { const building = this.idToBuilding.get(data.id) if (building) { this.constantHighlight.delete(building.id) } } } clearConstantHighlight() { if (this.constantHighlight.size > 0) { this.clearHighlight() } } clearSelection() { Iif (this.selected) { this.getMapMesh().clearSelection(this.selected) this.store.dispatch(setSelectedBuildingId({ value: null })) this.eventEmitter.emit("onBuildingDeselected") } Iif (this.highlighted.length > 0) { this.highlightBuildings() } this.selected = null Iif (this.mapGeometry.children[0]) { this.resetMaterial(this.mapGeometry.children[0]["material"]) } } initLights() { const ambilight = new AmbientLight(0x70_70_70) // soft white light const light1 = new DirectionalLight(0xe0_e0_e0, 1.5) light1.position.set(50, 10, 8).normalize() const light2 = new DirectionalLight(0xe0_e0_e0, 1.5) light2.position.set(-50, 10, -8).normalize() this.lights.add(ambilight) this.lights.add(light1) this.lights.add(light2) } setMapMesh(nodes: Node[], mesh: CodeMapMesh) { this.mapMesh = mesh this.initFloorLabels(nodes) // Reset children this.mapGeometry.children.length = 0 this.mapGeometry.position.x = -treeMapSize this.mapGeometry.position.y = 0 this.mapGeometry.position.z = -treeMapSize this.mapGeometry.add(this.mapMesh.getThreeMesh()) this.idToBuilding.setIdToBuilding(this.mapMesh.getMeshDescription().buildings) } getMapMesh() { return this.mapMesh } getSelectedBuilding() { return this.selected } getHighlightedBuilding() { return this.highlighted[0] } dispose() { this.mapMesh?.dispose() } subscribe<Key extends keyof BuildingSelectedEvents>(key: Key, callback: BuildingSelectedEvents[Key]) { this.eventEmitter.on(key, (data?) => { callback(data) }) } } |