Press n or j to go to the next uncovered block, b, p or k for the previous block.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 | 21x 21x 21x 21x 21x 21x 21x 100x 100x 100x 100x 100x 7x 7x 7x 7x 7x 7x 7x 7x 7x 7x 7x 7x 7x 7x 100x 4x 4x 4x 4x 4x 100x 1x 1x 100x 1x 1x 13x 13x 8x 8x 1x 1x | import { Injectable } from "@angular/core" import { ThreeSceneService } from "./threeSceneService" import { ThreeCameraService } from "./threeCamera.service" import { ThreeMapControlsService } from "./threeMapControls.service" import { ThreeRendererService } from "./threeRenderer.service" import { ThreeStatsService } from "./threeStats.service" @Injectable({ providedIn: "root" }) export class ThreeViewerService { private animationFrameId: number constructor( private threeSceneService: ThreeSceneService, private threeCameraService: ThreeCameraService, private threeMapControlsService: ThreeMapControlsService, private threeRendererService: ThreeRendererService, private threeStatsService: ThreeStatsService ) {} init(target: Element) { this.threeCameraService.init(window.innerWidth, window.innerHeight) const camera = this.threeCameraService.camera const scene = this.threeSceneService.scene camera.lookAt(scene.position) scene.add(camera) this.threeRendererService.init(window.innerWidth, window.innerHeight, scene, camera) this.threeStatsService.init(target) this.threeMapControlsService.init(this.threeRendererService.renderer.domElement) target.append(this.threeRendererService.renderer.domElement) window.addEventListener("resize", this.onWindowResize) window.addEventListener("focusin", this.onFocusIn) window.addEventListener("focusout", this.onFocusOut) this.animate() this.animateStats() } restart(target: Element) { this.stopAnimate() this.destroy() this.init(target) this.autoFitTo() this.animate() this.animateStats() } onWindowResize = () => { this.threeSceneService.scene.updateMatrixWorld(false) this.threeRendererService.renderer.setSize(window.innerWidth, window.innerHeight) this.threeCameraService.camera.aspect = window.innerWidth / window.innerHeight this.threeCameraService.camera.updateProjectionMatrix() this.animate() } enableRotation(value: boolean) { this.threeMapControlsService.controls.enableRotate = value } onFocusIn = event => { if (event.target.nodeName === "INPUT") { this.threeMapControlsService.controls.stopListenToKeyEvents() } } onFocusOut = event => { if (event.target.nodeName === "INPUT") { this.threeMapControlsService.controls.listenToKeyEvents(window) } } animate() { this.threeMapControlsService.controls.update() this.threeRendererService.render() } animateStats() { this.animationFrameId = requestAnimationFrame(() => this.animateStats()) this.threeStatsService.updateStats() } getRenderCanvas() { return this.threeRendererService.renderer.domElement } getRenderLoseExtention() { const gl = this.threeRendererService.renderer.getContext() return gl.getExtension("WEBGL_lose_context") } autoFitTo() { this.threeMapControlsService.autoFitTo() } stopAnimate() { cancelAnimationFrame(this.animationFrameId) } dispose() { this.threeRendererService?.composer?.dispose() this.threeRendererService?.renderer?.dispose() } destroy() { window.removeEventListener("resize", this.onWindowResize) window.removeEventListener("focusin", this.onFocusIn) window.removeEventListener("focusout", this.onFocusOut) this.dispose() this.threeStatsService.destroy() this.getRenderCanvas().remove() this.dispose() } } |