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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 | 5x 18x 18x 9x 9x 9x 9x 9x 9x 5x 8x 8x 8x 5x 2x 2x 1x 2x 1x 2x 5x 3x 3x 1x 3x 1x 3x 5x 5x 5x | export type SliderRangePosition = { leftEnd: number rightStart: number } export type CalculateSliderRangePositionArgument = { minValue: number maxValue: number currentLeftValue: number currentRightValue: number sliderWidth: number } export const calculateSliderRangePosition = ({ minValue, maxValue, currentLeftValue, currentRightValue, sliderWidth }: CalculateSliderRangePositionArgument): SliderRangePosition => { const totalFraction = maxValue - minValue if (totalFraction <= 0) { return { leftEnd: sliderWidth, rightStart: sliderWidth } } const leftFraction = (currentLeftValue - minValue) / totalFraction const rightFraction = (currentRightValue - minValue) / totalFraction const leftThumbPosition = leftFraction * sliderWidth const rightThumbPosition = rightFraction * sliderWidth return { leftEnd: leftThumbPosition, rightStart: rightThumbPosition } } type ThumbPosition2ValueArgument = { thumbX: number minValue: number maxValue: number sliderWidth: number } export const thumbPosition2Value = ({ thumbX, minValue, maxValue, sliderWidth }: ThumbPosition2ValueArgument) => { const valuePerPixel = (maxValue - minValue) / sliderWidth const value = minValue + thumbX * valuePerPixel return Math.round(value) } type UpdateThumbXArgument = { deltaX: number thumbScreenX: number thumbRadius: number otherThumbScreenX: number sliderBoundingClientRectX: number sliderWidth: number minValue: number maxValue: number } export const updateRightThumb = ({ deltaX, thumbScreenX, thumbRadius, otherThumbScreenX, sliderBoundingClientRectX, sliderWidth, minValue, maxValue }: UpdateThumbXArgument) => { let newRightThumbScreenX = thumbScreenX + deltaX if (newRightThumbScreenX > sliderBoundingClientRectX + sliderWidth - thumbRadius) { newRightThumbScreenX = sliderBoundingClientRectX + sliderWidth - thumbRadius } if (newRightThumbScreenX < otherThumbScreenX) { newRightThumbScreenX = otherThumbScreenX } return calculateUpdate({ newThumbScreenX: newRightThumbScreenX, sliderBoundingClientRectX, thumbRadius, sliderWidth, minValue, maxValue }) } export const updateLeftThumb = ({ deltaX, thumbScreenX, thumbRadius, otherThumbScreenX, sliderBoundingClientRectX, sliderWidth, minValue, maxValue }: UpdateThumbXArgument) => { let newLeftThumbScreenX = thumbScreenX + deltaX if (newLeftThumbScreenX < sliderBoundingClientRectX - thumbRadius) { newLeftThumbScreenX = sliderBoundingClientRectX - thumbRadius } if (newLeftThumbScreenX > otherThumbScreenX) { newLeftThumbScreenX = otherThumbScreenX } return calculateUpdate({ newThumbScreenX: newLeftThumbScreenX, sliderBoundingClientRectX, thumbRadius, sliderWidth, minValue, maxValue }) } type CalculateUpdateArgument = { newThumbScreenX: number sliderBoundingClientRectX: number thumbRadius: number sliderWidth: number minValue: number maxValue: number } const calculateUpdate = ({ newThumbScreenX, sliderBoundingClientRectX, thumbRadius, sliderWidth, minValue, maxValue }: CalculateUpdateArgument) => { // own screen.x + thumb radius - sliderStart, so thumb is centered on its value const updatedThumbX = newThumbScreenX - sliderBoundingClientRectX + thumbRadius return { updatedThumbX, upcomingValue: thumbPosition2Value({ thumbX: updatedThumbX, minValue, maxValue, sliderWidth }) } } |