Press n or j to go to the next uncovered block, b, p or k for the previous block.
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 | 15x 15x 15x 15x 15x 15x 15x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 2x 2x 2x 2x 2x 2x 2x 2x | import Strip from "./strip"
import Rectangle from "../rectangle"
import { Vector2 } from "three"
import { CodeMapNode } from "../../../../codeCharta.model"
export enum VerticalOrder {
topToBottom,
bottomToTop
}
export default class VerticalStrip extends Strip {
constructor(nodes: CodeMapNode[]) {
super(nodes)
}
layout(
rect: Rectangle,
rootSize: number,
metricName: string,
currentTreemapDepth: number,
margin: number,
order: VerticalOrder = VerticalOrder.topToBottom
): CodeMapNode[] {
let offsetY = rect.topLeft.y
Iif (order !== VerticalOrder.topToBottom) {
this.nodes.reverse()
}
const nodes = this.nodes
const rootArea = rect.area()
const height = rect.height
const width = this.totalScaledSize(nodes, metricName, rootSize, rootArea) / height
const stripNodes: CodeMapNode[] = []
for (const node of nodes) {
const nodeSize = this.scaledSize(node, rootSize, rootArea, metricName)
const nodeHeight = width > 0 ? nodeSize / width : 0
const newRect = new Rectangle(new Vector2(rect.topLeft.x, offsetY), width, nodeHeight)
stripNodes.push({
...node,
value: node.type === "File" ? rootSize : 0,
rect: this.applyNodeMargin(newRect, margin),
zOffset: currentTreemapDepth
})
offsetY += nodeHeight
}
return stripNodes
}
worstAspectRatio(nodes: CodeMapNode[], rect: Rectangle, rootSize: number, metricName: string): number {
const height = rect.height
const rootArea = rect.area()
const totalSize = this.totalScaledSize(nodes, metricName, rootSize, rootArea)
const stripMin = this.min(nodes, metricName, rootSize, rootArea)
const stripMax = this.max(nodes, metricName, rootSize, rootArea)
const heightSquared = height ** 2
const totalSizeSquared = totalSize ** 2
return Math.max((heightSquared * stripMax) / totalSizeSquared, totalSizeSquared / (heightSquared * stripMin))
}
}
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